Moving the ship around will reveal islands in the area going so far as to reveal the entire land area of the island once sighted. Most games (aside from scenarios) begin with a lone galley on the ocean looking for a port to colonize and call home. ![]() Playing for two hours is an easy thing to do as most scenarios and games last much longer. Those that love constructing cities and seeing them flourish will find themselves embroiled for hours at a time while ignoring the game's reminder that you might want to take a break if you've been playing for two hours straight. A strong tutorial, nice selection of scenarios, and long legged continuous play mode against AI or human opponents mean there's plenty to play here. ![]() Players take the role of an up and comer from an unnamed European country and will work to make the Queen happy while building up a functioning and profitable port colony and eventually make a move to independence. The focus of 1701 is on economics, supply, and trade through colonization of tropical islands in a historical simulation based on the European push into the Caribbean.
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